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 FUCKINg SPAWN KILLERS

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[COD5]pop
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PostSubject: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 3:12 pm

today i returned home form boarding for 2 days.. and got my hands on cod5
but see wat i got

these are the images of some spawn killers



[img][/img]
[img][/img][img][/img][img][/img]
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[COD5]Cyber
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PostSubject: Re: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 3:21 pm

I can not see your images, the truth is that no matter much if you make a post with spawnkillers, the spawnkillers can change their identity.
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Sergiz
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PostSubject: Re: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 3:21 pm

There will be anti-spawn kill protection in next update. Until then you can just try to avoid instant death and reportthem if there are any admins IG :/
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PostSubject: Re: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 3:25 pm

[COD5]Sergiz wrote:
There will be anti-spawn kill protection in next update. Until then you can just try to avoid instant death and reportthem if there are any admins IG :/
It would be great, with the new update it seems that we will not have as many problems
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PostSubject: Re: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 3:29 pm

[COD5]Cyber wrote:
[COD5]Sergiz wrote:
There will be anti-spawn kill protection in next update. Until then you can just try to avoid instant death and reportthem if there are any admins IG :/
It would be great, with the new update it seems that we will not have as many problems
I hope so because server is such a mess nowadays.
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[COD5]pop
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PostSubject: Re: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 3:36 pm

[COD5]Sergiz wrote:
[COD5]Cyber wrote:
[COD5]Sergiz wrote:
There will be anti-spawn kill protection in next update. Until then you can just try to avoid instant death and reportthem if there are any admins IG :/
It would be great, with the new update it seems that we will not have as many problems
I hope so because server is such a mess nowadays.

waiting for all these updates

and these pics are like 45 min ago
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PostSubject: Re: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 4:21 pm

you know what. sometimes i think these motherfuckers are people that own other servers that just want people to leave so this server gets less people... i know its sick.. but being sick is pretty normal on this planet. fukers ruin a good thing.
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Firewall
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PostSubject: Re: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 5:00 pm

hoochie wrote:
you know what. sometimes i think these motherfuckers are people that own other servers that just want people to leave so this server gets less people... i know its sick.. but being sick is pretty normal on this planet. fukers ruin a good thing.

Solution: MORE admins Very Happy
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PostSubject: Re: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 5:22 pm

Firewall wrote:
hoochie wrote:
you know what. sometimes i think these motherfuckers are people that own other servers that just want people to leave so this server gets less people... i know its sick.. but being sick is pretty normal on this planet. fukers ruin a good thing.

Solution: MORE admins Very Happy

Wrong. The solution is a better anti- to prevent spawnkilling. Why that and not admins?
Well, first off it can be scripted in, meaning it can be evaluating the server twenty-four hours a day. Secondly, no matter how many admins you make, there can't be enough to cover all reports all day long.
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PostSubject: Re: FUCKINg SPAWN KILLERS   Sun Nov 29, 2009 6:38 pm

Icy_Cold wrote:
Wrong. The solution is a better anti-<removed> to prevent spawnkilling. Why that and not admins?
Well, first off it can be scripted in, meaning it can be evaluating the server twenty-four hours a day. Secondly, no matter how many admins you make, there can't be enough to cover all reports all day long.

I hope, you are good scripters.
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[COD5]pop
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PostSubject: Re: FUCKINg SPAWN KILLERS   Mon Nov 30, 2009 4:08 am

Icy_Cold wrote:
Firewall wrote:
hoochie wrote:
you know what. sometimes i think these motherfuckers are people that own other servers that just want people to leave so this server gets less people... i know its sick.. but being sick is pretty normal on this planet. fukers ruin a good thing.

Solution: MORE admins Very Happy

Wrong. The solution is a better anti-<removed> to prevent spawnkilling. Why that and not admins?
Well, first off it can be scripted in, meaning it can be evaluating the server twenty-four hours a day. Secondly, no matter how many admins you make, there can't be enough to cover all reports all day long.


/support 100%


cheers cheers
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PostSubject: Re: FUCKINg SPAWN KILLERS   Mon Nov 30, 2009 2:44 pm

lol firewall. it has to go update script... then if its still not working good. then another admin.. (cough cough. )
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PostSubject: Re: FUCKINg SPAWN KILLERS   Mon Nov 30, 2009 4:08 pm

Firewall wrote:
Icy_Cold wrote:
Wrong. The solution is a better anti-<removed> to prevent spawnkilling. Why that and not admins?
Well, first off it can be scripted in, meaning it can be evaluating the server twenty-four hours a day. Secondly, no matter how many admins you make, there can't be enough to cover all reports all day long.

I hope, you are good scripters.

It is actually EXTREMELY easy to make a fully working anti hack/spawnkill/cheat/whatever you want to call it.
Why there isn't a working one currently, don't ask me.
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